01

Choose your first pet

Try the game before signing up. Choose one of the six starter species and give it a name. After your first battle, sign up in the same trial session to keep your progress. Other species are obtained by catching wild pets or hatching eggs.

02

HP and MP

HP is health and MP powers skills. Pets with zero HP cannot fight; skills require enough MP. Manual mode offers learned skills, while automatic mode can use basic attacks when MP runs low. Rest or use potions to recover. A defeated pet must rest in its room.

03

Shared hunting grounds

Explore alongside other players. Wild pets have fixed locations. Choose to fight or flee, and select your combatant before fighting. Captured pets return after 10 minutes. If you lose, you may choose another eligible pet and continue against the opponent with its remaining HP.

04

Pet Balls and eggs

You start with zero Pet Balls. Winning a wild battle earns one ball. In the same arena, you have up to three capture attempts within 10 minutes, using one ball each at the displayed chance. Buy eggs at hunting ground shops and start incubation from egg storage in My pets.

05

Party and care rooms

All owned pets accompany you. Pets with zero HP, resting pets and pets in training cannot fight. A pet refuses combat if fullness, cleanliness or happiness is below 30. Feed, wash, clean up and play. Care and mood recover gradually, not instantly. Each pet has its own room; rename pets in My pets.

06

Rest and wake up

Rest from the care room or My pets. HP and MP recover in proportion to actual rest time. Wake pets whenever you want; they wake automatically when both are full. Fully recovered pets cannot start resting. Defeated pets need rest and restored HP before fighting again. Hunting ground entry requires an eligible pet.

07

24 hours of egg care

Incubation takes 24 hours. Adjust heating, ventilation and lighting, and wipe the egg. Ten hours without care causes hatching to fail. Merely opening the page does not count as care. Stored eggs start their timer when incubation begins. Your care style influences the hatched species.

08

Evolution and skills

Pets use two skills initially, four after evolving at level 20 and five after the final evolution at level 50. The fifth skill is an ultimate. The maximum level is 99. Defeating higher-level opponents earns more XP. Element and animal advantages each use 1.6× and weaknesses 0.65×; skill damage multiplies both factors.